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The lieutenants are dead! WOOOOOOOOO!
*ahem* Sorry. A little overexcitable about that one. Look, this means I've only got one more trek to Deatholme left to make before I can move the hell on. Orgrimmar, here I come! Well, via the Undercity anyway. Once I finally find the zeppelin dock over there. Aaaaaanyway. The trick was finding the bony little bastard. Look, the quest helper says that he spawns in one area, but the wiki says that he actually spawns in one of two sites. Turns out he was in the other one, which meant I took a longer route than I had to in order to get there. Still, at least it meant I gained another level, which spared me a few heals when I got mobbed by a grand total of five mobs at the entrance to the stupid ziggurat. Still, I found that last lieutenant and I squished him dead (along with two necromancers he happened to have kicking around) and then hearthstoned it back to Tranquillien because I need a break and a trek out for supplies of some sort or other before I go after the elite boss' head. On my own. *whimper*
Still, the notes and commentary on that particular quest have changed a lot since 2006 (I assume the Burning Crusade expansion). November 2006, people are saying, "Do not bother trying to solo this guy he will kick your arse SERIOUSLY take a group". A year later: "You can duo this." Four months after that: "It can be soloed, depending on class - Warlock and Hunter should have an easy time." By 2009, Paladin got added to the list of classes that could take this big bad out solo. As of last month: "This guy got nerfed; he doesn't even use Fear anymore..." Y'know what? NOT COMPLAINING. I know that half the fun is supposed to be the challenge, but there are challenges and there are "YOU CANNOT DO THIS ALONE" challenges. I'd prefer save those for times when I actually stand a chance of getting help.
...Look, I know that the MM in MMORPG stands for 'massively multiplayer'. I get that this means that you're going to interact with other people for good or ill. I get this means group play and that this can sometimes be fun, depending on your group. (I also get that this means "you're not playing alone here; don't be a dick 'cos those guys on your team aren't computer-generated NPCs, okay?", which I guess puts me a step ahead of these yahoos no matter how much of a n00b I sometimes feel, given how much help I needed with the simplest things like fishing and mining and the rest.) However, fact is that when I'm running Deatholme? It looks for all the world like I'm soloing, because there is no one bloody there. I haven't got a guild. I have one friend on my server that I know about but I keep forgetting to so much as /whisper 'hi'. I'm a lonely little level 22 Belf Pally and there's no one else in the zone doing these quests so it's just me on my own. Though to be fair, that's how it's felt since I started this character. Most of the starting level areas are empty. Silvermoon's a ghost town. Everyone I ever see is roaming around as Level Epic. Where did everybody go? Are people so keen on hitting level 85 and doing the same instances over and over and building up their Heirloom item collection so that they can be Epic or whatever the hell? Why does it feel like no one starts anything new and keep the "Can't level any higher" characters for high level raids and stuff? I mean, is that the point for so many people - a 'more epic than thou' competition? Man; I just play the game for fun.
Oh, and as an aside? I discovered the auction house yesterday. I put up a couple of stacks of copper bars and some jewels. I had five gold or so. I now have forty-three gold or so. I asked this when I played FFXI and I have to ask it again of Warcrack: why do people buy gold when it's that easy to make gold in a legitimate manner? Are they really that lazy? I don't even know what I'm going to spend it on!
Right. Supplies, then ... OFF WITH HIS HEAD!
*ahem* Sorry. A little overexcitable about that one. Look, this means I've only got one more trek to Deatholme left to make before I can move the hell on. Orgrimmar, here I come! Well, via the Undercity anyway. Once I finally find the zeppelin dock over there. Aaaaaanyway. The trick was finding the bony little bastard. Look, the quest helper says that he spawns in one area, but the wiki says that he actually spawns in one of two sites. Turns out he was in the other one, which meant I took a longer route than I had to in order to get there. Still, at least it meant I gained another level, which spared me a few heals when I got mobbed by a grand total of five mobs at the entrance to the stupid ziggurat. Still, I found that last lieutenant and I squished him dead (along with two necromancers he happened to have kicking around) and then hearthstoned it back to Tranquillien because I need a break and a trek out for supplies of some sort or other before I go after the elite boss' head. On my own. *whimper*
Still, the notes and commentary on that particular quest have changed a lot since 2006 (I assume the Burning Crusade expansion). November 2006, people are saying, "Do not bother trying to solo this guy he will kick your arse SERIOUSLY take a group". A year later: "You can duo this." Four months after that: "It can be soloed, depending on class - Warlock and Hunter should have an easy time." By 2009, Paladin got added to the list of classes that could take this big bad out solo. As of last month: "This guy got nerfed; he doesn't even use Fear anymore..." Y'know what? NOT COMPLAINING. I know that half the fun is supposed to be the challenge, but there are challenges and there are "YOU CANNOT DO THIS ALONE" challenges. I'd prefer save those for times when I actually stand a chance of getting help.
...Look, I know that the MM in MMORPG stands for 'massively multiplayer'. I get that this means that you're going to interact with other people for good or ill. I get this means group play and that this can sometimes be fun, depending on your group. (I also get that this means "you're not playing alone here; don't be a dick 'cos those guys on your team aren't computer-generated NPCs, okay?", which I guess puts me a step ahead of these yahoos no matter how much of a n00b I sometimes feel, given how much help I needed with the simplest things like fishing and mining and the rest.) However, fact is that when I'm running Deatholme? It looks for all the world like I'm soloing, because there is no one bloody there. I haven't got a guild. I have one friend on my server that I know about but I keep forgetting to so much as /whisper 'hi'. I'm a lonely little level 22 Belf Pally and there's no one else in the zone doing these quests so it's just me on my own. Though to be fair, that's how it's felt since I started this character. Most of the starting level areas are empty. Silvermoon's a ghost town. Everyone I ever see is roaming around as Level Epic. Where did everybody go? Are people so keen on hitting level 85 and doing the same instances over and over and building up their Heirloom item collection so that they can be Epic or whatever the hell? Why does it feel like no one starts anything new and keep the "Can't level any higher" characters for high level raids and stuff? I mean, is that the point for so many people - a 'more epic than thou' competition? Man; I just play the game for fun.
Oh, and as an aside? I discovered the auction house yesterday. I put up a couple of stacks of copper bars and some jewels. I had five gold or so. I now have forty-three gold or so. I asked this when I played FFXI and I have to ask it again of Warcrack: why do people buy gold when it's that easy to make gold in a legitimate manner? Are they really that lazy? I don't even know what I'm going to spend it on!
Right. Supplies, then ... OFF WITH HIS HEAD!
no subject
Date: 2011-07-09 06:32 pm (UTC)1 - Check how much copper ore sells for (sometimes, it's WAY more than the bars - sometimes, the reverse is true). Also check to see if your rough stone is worth owt :)
2 - For the Airship to Orgrimmar, go to the centre of the Undercity (where your bank is), go up all three flights of stairs (doesn't matter which), and find one of the passages leading outwards on that level. There's big guards out there, you should find lifts (doors open to a platform which rises). Get out upstairs. The corridors there are confusing, but it's ruins, head north. Keep going north, out of the ruins. Head downhill, and as you look uphill you'll see a hugely tall building, with airships. There's 2 or 3 there, make sure you get the right one. That'll drop you off at a building just east of the front gates of Orgrimmar (and you have no idea how many times I had to stop myself writing "Orzammar" *g*)
no subject
Date: 2011-07-09 07:52 pm (UTC)Re: airships - yeah, actually I have it fairly easy because the translocation doohickey in Silvermoon actually chucks you out on the top floor, in the ruins of Lordaeron or whatever it's called. I just hadn't explored much of Tirisfal Glades at that point and couldn't see where the airship was. Now I actually have got the achievement of having explored every inch of that stupid place (including the level 30 Scarlet Monastary - when I saw the level 30 mob, I got right the hell out of there VERY QUICKLY, thank you) so I have seen where the airships dock. Thanks, though!
Re: Orgrimmar/Orzamarr - Heeeeeeeeheeheehee.
Also, I got my arse handed to me by Dar'Khan. Woe.
no subject
Date: 2011-07-11 12:49 am (UTC)I have (had in the past, anyroad) a similar problem with Orzammar and Ostagar. (Still better off than the nice lady who kept confounding Aragog, Aragorn and Eragon.)