I got the doctor who knows what he's doing, huzzah huzzah. I leave in an hour. I hope he does something because this just can't go on. I'm going to have to push on this whole "if it is an infection, would antibiotics help?" issue, I think. With luck, this will clear up with antibiotics and I can go back to work on Monday and not piss my boss off any more than I already have. This whole thing blows. Oh well; I will think positive.
Drop approached me last night with the idea that maybe he and I could run the currently-staffless Mortals section of the Charleston by Night board. Which was amusing because I'd already been thinking about a few Mortals ideas - some carry-overs from when I wanted to run nWoD and some just my usual welter of "what-if?" thinking. So he's talked to Kyr and she wants us to come up with a list of plotlines and so forth. I'm thinking the spooky Lovecraftian library, a few nibbles I got inspired by from "Mysterious Places" (most of that stuff carries over extremely well to old WoD if you do it right, as I've seen from personal experience) and possibly something in the vein of Needful Things. Anything else is going to have to wait until I know what kind of character base I'm dealing with.
One of the things we were discussing was whether to include consorts, kin and ghouls under Mortals or leave them in their respective systems. Now, ghouls are difficult in a Mortals setting because of the advantages of sucking down vitae, but kin and consorts really are just mortals with heavy connections, and I know kin in particular feel like they've been getting a bad deal in the Werewolf arena - something about "Too many plots centred on 'The kin are in trouble; let's rescue them' and not enough kin actually doing anything". Now, I know from experience that kinfolk-centric games can be a whole lot of fun, and having them and consorts involved in Mortal plotlines could be advantageous. For one thing, they're liable to know a little bit more about what to look for when things start going Twilight Zone. For another, it's entirely possible that STs from the other systems might look at a Mortals plotline and negotiate expanding it for use in their own system, and having the kin and the consorts involved would open that to at least the Garou and the mages. It's one of the reasons I'm not 100% adamant against ghouls, actually - it'd be nice to use that kind of thing to get the vampires active again. I just worry about them overpowering the system. But we're still in the negotiation stages there. First I must come up with more solid plotlines. Then I will probably have to write up the proposal email to Kyr because ... well, all props to Drop for decent IC-ness and probably good plotlines but, all false modesty aside, in the actual execution of writing something down and getting the point across (and grammar and spelling and stuff), I kick his arse.
Me, a staffer. Who'd have thunk?
Drop approached me last night with the idea that maybe he and I could run the currently-staffless Mortals section of the Charleston by Night board. Which was amusing because I'd already been thinking about a few Mortals ideas - some carry-overs from when I wanted to run nWoD and some just my usual welter of "what-if?" thinking. So he's talked to Kyr and she wants us to come up with a list of plotlines and so forth. I'm thinking the spooky Lovecraftian library, a few nibbles I got inspired by from "Mysterious Places" (most of that stuff carries over extremely well to old WoD if you do it right, as I've seen from personal experience) and possibly something in the vein of Needful Things. Anything else is going to have to wait until I know what kind of character base I'm dealing with.
One of the things we were discussing was whether to include consorts, kin and ghouls under Mortals or leave them in their respective systems. Now, ghouls are difficult in a Mortals setting because of the advantages of sucking down vitae, but kin and consorts really are just mortals with heavy connections, and I know kin in particular feel like they've been getting a bad deal in the Werewolf arena - something about "Too many plots centred on 'The kin are in trouble; let's rescue them' and not enough kin actually doing anything". Now, I know from experience that kinfolk-centric games can be a whole lot of fun, and having them and consorts involved in Mortal plotlines could be advantageous. For one thing, they're liable to know a little bit more about what to look for when things start going Twilight Zone. For another, it's entirely possible that STs from the other systems might look at a Mortals plotline and negotiate expanding it for use in their own system, and having the kin and the consorts involved would open that to at least the Garou and the mages. It's one of the reasons I'm not 100% adamant against ghouls, actually - it'd be nice to use that kind of thing to get the vampires active again. I just worry about them overpowering the system. But we're still in the negotiation stages there. First I must come up with more solid plotlines. Then I will probably have to write up the proposal email to Kyr because ... well, all props to Drop for decent IC-ness and probably good plotlines but, all false modesty aside, in the actual execution of writing something down and getting the point across (and grammar and spelling and stuff), I kick his arse.
Me, a staffer. Who'd have thunk?