What a Bunch of Characters
Oct. 20th, 2003 09:24 amYesterday was my debut with they who refer to themselves (grudgingly) as the Knights of Music. Yep, I had my first meatspace roleplay as a character. And it very nearly didn't happen.
See, I was told to meet people at Woodside Park station after they went to see Kill Bill (I haven't seen it and have no desire to; I'll trust the reviewers just this once). I had some stuff to do in Wimbledon before I went so I figured, okay, take the train as far up as I can cos it's faster and hop the Northern Line from there. Got as far as London Bridge, and that's when I heard about the Camden Town derailment. Which meant that I wasn't getting anywhere near Woodside Park via the Northern Line. And it's so far out in the middle of nowhere that there aren't that many other ways to go -- none that I knew about, certainly. So I made my slow and painful way back home again and rang up Dave's mobile, letting him know what was going on. I figured that I'd have to cancel, they'd have their game and I'd end up home on my own, sulking in front of EastEnders.
Apparently not. The gang was very much keen to have me there as soon as humanly possible (should I be flattered?) and so they muttered amongst themselves and finally figured out an alternative route. Long-winded and arduous, but all the same, an alternate route. After a quick stop to get myself a sandwich, I made my way to Finchley Central (close enough to the gaming house) -- Northern to Balham, train to Victoria and then an hour on the 82. Then being picked up by Dave at the station and driven for about five minutes until destination was reached.
And then I met them. I actually remember names, which surprises the hell out of me. I'm not sure how one of their names is supposed to be spelled so I won't even try to write it down, but I do actually remember them. Character names are a liiiittle harder, given that one of them goes by about three names and one of them I can't spell, but I'm not doing so badly on that score; I may not be able to name them all, but I know what they're like better than I think anyone expects. (Incidentally, my character's a Highlander by the name of Aiden MacIntyre. Go on; there's at least half a dozen of you who would like to laugh, but it's a valid tribe name right out of the book! History will be going to Andy Mad-as-a-fish as soon as I get it typed.)
Anyway, the game went well bar a couple of hiccups. I'm not used to filling in the little dots and Mad-as-a-fish (and he is, too, but in the good way) let my character sheet get by him without noticing that I only had a 1 in Brawn and Panache, which rendered me more than useless in a fight. Thankfully, with a sprint of 3, that wasn't too much of an issue. My maths rolls were crap but I made some unbelievable surgery rolls and healed three people over the course of events -- two broken ankles, about 20 flesh wounds and not one but two dramatic wounds on our resident brawn-not-brains (that was a bonus cos I had a roll of 30-something). And apparently I'm part of the grand tradition of cross-gender RPG in this group -- Dave's a female Montaigne Porte sorceress, Simpson's a snotty bitch from I don't remember where, and the girl whose name I can't spell is a Castillian priest (I think the male part of that's obvious but I'm not au fait enough with the game to tell). And then there's Kat, who plays a girl who will occasionally dress as a boy in best Shakespearian tradition. Of course, then there's the fact that both girls play more than one character, so the names Richard and Pietro keep coming up.
Best moments? Trying to get out of the Montaigne marquee:
"Okay, roll to attack the tent."
"Does the tent get Active Defense?"
Followed closely by:
"What happens if the tent gets a dramatic wound?"
"It gets a hole in it!"
At about ten, we went our separate ways. I ended up waiting for the 82 with Simpson (and managed Summon Bus: when the lighting of smokes didn't do the trick, I left the bus stop to get some food so of course the bus turned up before I could even ask for anything -- that is Summon Bus) and we chatted about the game, rollerblading, schooling and Ways to Get Around London, a favourite of commuters everywhere.
I went home with a vicious migraine, huge degrees of exhaustion (I'd watched Akira late the night before and remind me never to watch feature-length anime just before bed again...) and a sense of general well-being. It was a great laugh and apparently we meet fortnightly. It's a bit of a shame (I wouldn't mind weekly; it was heaps o' fun) but it's really just as well. If I had to do that sort of commute weekly, it might just kill me.
Thess
See, I was told to meet people at Woodside Park station after they went to see Kill Bill (I haven't seen it and have no desire to; I'll trust the reviewers just this once). I had some stuff to do in Wimbledon before I went so I figured, okay, take the train as far up as I can cos it's faster and hop the Northern Line from there. Got as far as London Bridge, and that's when I heard about the Camden Town derailment. Which meant that I wasn't getting anywhere near Woodside Park via the Northern Line. And it's so far out in the middle of nowhere that there aren't that many other ways to go -- none that I knew about, certainly. So I made my slow and painful way back home again and rang up Dave's mobile, letting him know what was going on. I figured that I'd have to cancel, they'd have their game and I'd end up home on my own, sulking in front of EastEnders.
Apparently not. The gang was very much keen to have me there as soon as humanly possible (should I be flattered?) and so they muttered amongst themselves and finally figured out an alternative route. Long-winded and arduous, but all the same, an alternate route. After a quick stop to get myself a sandwich, I made my way to Finchley Central (close enough to the gaming house) -- Northern to Balham, train to Victoria and then an hour on the 82. Then being picked up by Dave at the station and driven for about five minutes until destination was reached.
And then I met them. I actually remember names, which surprises the hell out of me. I'm not sure how one of their names is supposed to be spelled so I won't even try to write it down, but I do actually remember them. Character names are a liiiittle harder, given that one of them goes by about three names and one of them I can't spell, but I'm not doing so badly on that score; I may not be able to name them all, but I know what they're like better than I think anyone expects. (Incidentally, my character's a Highlander by the name of Aiden MacIntyre. Go on; there's at least half a dozen of you who would like to laugh, but it's a valid tribe name right out of the book! History will be going to Andy Mad-as-a-fish as soon as I get it typed.)
Anyway, the game went well bar a couple of hiccups. I'm not used to filling in the little dots and Mad-as-a-fish (and he is, too, but in the good way) let my character sheet get by him without noticing that I only had a 1 in Brawn and Panache, which rendered me more than useless in a fight. Thankfully, with a sprint of 3, that wasn't too much of an issue. My maths rolls were crap but I made some unbelievable surgery rolls and healed three people over the course of events -- two broken ankles, about 20 flesh wounds and not one but two dramatic wounds on our resident brawn-not-brains (that was a bonus cos I had a roll of 30-something). And apparently I'm part of the grand tradition of cross-gender RPG in this group -- Dave's a female Montaigne Porte sorceress, Simpson's a snotty bitch from I don't remember where, and the girl whose name I can't spell is a Castillian priest (I think the male part of that's obvious but I'm not au fait enough with the game to tell). And then there's Kat, who plays a girl who will occasionally dress as a boy in best Shakespearian tradition. Of course, then there's the fact that both girls play more than one character, so the names Richard and Pietro keep coming up.
Best moments? Trying to get out of the Montaigne marquee:
"Okay, roll to attack the tent."
"Does the tent get Active Defense?"
Followed closely by:
"What happens if the tent gets a dramatic wound?"
"It gets a hole in it!"
At about ten, we went our separate ways. I ended up waiting for the 82 with Simpson (and managed Summon Bus: when the lighting of smokes didn't do the trick, I left the bus stop to get some food so of course the bus turned up before I could even ask for anything -- that is Summon Bus) and we chatted about the game, rollerblading, schooling and Ways to Get Around London, a favourite of commuters everywhere.
I went home with a vicious migraine, huge degrees of exhaustion (I'd watched Akira late the night before and remind me never to watch feature-length anime just before bed again...) and a sense of general well-being. It was a great laugh and apparently we meet fortnightly. It's a bit of a shame (I wouldn't mind weekly; it was heaps o' fun) but it's really just as well. If I had to do that sort of commute weekly, it might just kill me.
Thess