thessalian (
thessalian) wrote2011-12-11 03:15 pm
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An Open Letter to A Game Developer
Dear Blizzard,
After about a month of more or less abstinence (because I could not be arsed), I decided to switch on Warcrack again. I went back to Azeroth and sent my belf pally to the soaring heights of level 80. Thank you for the charming little congratulations pack you sent me when I hit level 80, by the way; that was very nice of you. But then, of course, the XP rewards for the mobs I killed in Northrend went way, waaaaaaaaaaay down, and I decided, fuck it, I'll go see what level 80 has in store for me elsewhere in Azeroth.
At first, I dodged your "Hey, there's this new island right off Stormwind and we're gonna occupy it for the Horde and beat the shit out of the Alliance's capital!" quest, because I seriously could not be arsed. However, then I tried the stuff you were throwing at me at Mount Hyjal and decided I wanted to climb a couple more levels before I even touched that shit because I was getting pasted.
I thought I hated Tanaris because it reminded me of Valkurm Dunes. I thought I hated Outland (or at least Hellfire Peninsula) because it was ugly as sin. I thought I hated Northrend because ... well, it started to get old three levels ago. However, I do not hate any of those places as much as I hate the living shit out of this underwater quest chain upon which you have shanghaied me. At least at Mount Hyjal, the enemies did not attack you from all sides, including up and down. I hate underwater. Even if I do have a 'breathe underwater' spell on my character right now.
Also ... you just did a patch, people. I know because it still hasn't fully finished downloading. So please explain to me why the hell there is still a bug in a specific quest, which has been an issue for at least a year, where completion of the quest relies entirely on you committing character suicide? Seriously; apparently you do not get the credit for quest completion - signalling a fellow shipwreck victim to let her know that she can come to safety - unless your character dies. HOW THE HELL DOES THAT INDICATE SAFETY?!?
Sort it out, Blizzard. SORT IT OUT.
Regards,
A Blood Elf Paladin somewhere underwater.
After about a month of more or less abstinence (because I could not be arsed), I decided to switch on Warcrack again. I went back to Azeroth and sent my belf pally to the soaring heights of level 80. Thank you for the charming little congratulations pack you sent me when I hit level 80, by the way; that was very nice of you. But then, of course, the XP rewards for the mobs I killed in Northrend went way, waaaaaaaaaaay down, and I decided, fuck it, I'll go see what level 80 has in store for me elsewhere in Azeroth.
At first, I dodged your "Hey, there's this new island right off Stormwind and we're gonna occupy it for the Horde and beat the shit out of the Alliance's capital!" quest, because I seriously could not be arsed. However, then I tried the stuff you were throwing at me at Mount Hyjal and decided I wanted to climb a couple more levels before I even touched that shit because I was getting pasted.
I thought I hated Tanaris because it reminded me of Valkurm Dunes. I thought I hated Outland (or at least Hellfire Peninsula) because it was ugly as sin. I thought I hated Northrend because ... well, it started to get old three levels ago. However, I do not hate any of those places as much as I hate the living shit out of this underwater quest chain upon which you have shanghaied me. At least at Mount Hyjal, the enemies did not attack you from all sides, including up and down. I hate underwater. Even if I do have a 'breathe underwater' spell on my character right now.
Also ... you just did a patch, people. I know because it still hasn't fully finished downloading. So please explain to me why the hell there is still a bug in a specific quest, which has been an issue for at least a year, where completion of the quest relies entirely on you committing character suicide? Seriously; apparently you do not get the credit for quest completion - signalling a fellow shipwreck victim to let her know that she can come to safety - unless your character dies. HOW THE HELL DOES THAT INDICATE SAFETY?!?
Sort it out, Blizzard. SORT IT OUT.
Regards,
A Blood Elf Paladin somewhere underwater.
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